Category: Educational Technology for LearningPage 1 of 2
EDDL 5101 ON3 – Educational Technology for Learning (Fall 2020 Webster)
With the completion of my Technology Integration Activity in this course, I have developed strategies for my development with educational technology. How to Use the Digital Tools After…
An example of AR implementation in a board game: Tilt Five Holographic Game System- Now on Kickstarter I have never personally experienced Augmented Reality (AR) or VR (Virtual…
My final project is a web-based online English course. The course topic is health and fitness. This course is designed as one part of the flipped classroom, which…
In this week’s activity, the final project, I have explored some tools that might help create a web-based activity or course. H5P According to Blending Education (n.d.), “H5P…
The file below is the blueprint for my technology integration activity design. It contains the mains elements of a blueprint, the explanation of digital tools that I will…
These instructors need to learn to adapt to telecommunications media by developing interaction skills that create a sense of social presence. It is these skills and techniques, rather…
There are countless resources available online, which makes it tricky to identify those under Creative Commons license. The easiest way to find them is to use websites like…
I will use instructional videos as part of the flipped classroom and Flipgrid to provide more English-speaking activities. According to the Universal Design for Learning (UDL) framework, the…
The most important step in the diffusion simulation game is to gather personal information and choose the right persons to get started. I tried to start with teachers…
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